Wikipedia has some basic information here, but in short, Role Play Games (RPGs) are social events based around group storytelling and theatre of the mind.
Each player has a character (usually one, but more than one is possible) which they control within the world. As the player you will dictate your characters actions and reactions based on the other players in your group and the world built by the Games Master (GM). You use random number generation (traditionally achieved using various dice) and the information on your character sheet to show the outcome of your actions, and this then progresses the story.
Most of the games offered are run as Campaigns. This is a series of gaming sessions where your group will engage in an ongoing story, similar to a season of TV programs. It is possible for your character to drop in and out as needed, but the more sessions you take part in the more impact they will have on the world and the more the story arcs will be affected by you as the player.
One-Shots would be equivalent to a film. They are single and self contained stories which are usually told in one sitting. While one-shots can have follow-ups (similar to sequels in a film franchise) this is not a given and you do not have to have taken part in the first one-shot to take part in and enjoy the following ones.
With the airing of Stranger Things and other popular TV shows featuring Dungeons and Dragons, as well as the resurgence of high fantasy in the form of A Song of Ice and Fire and The Witcher, RPGs are gaining popularity in the public sphere. While some people may consider them uncool and nerdy, who cares what they think?
MTG urges anyone who is the victim of assault to report it to the relevant authorities, and does not endorse the use of violence (even if the target of said violence doesn’t play RPGs)
Private games are one-shots or campaigns that are designed and run for you and your friends but are not open to other members of the public. They are individually priced per session rather than per player, and they can be literally anything that you want them to be. This is a bespoke service suitable for parties, events, corporate team building, and more.
Please get in touch if this is something which interests you.
The only requirement for playing is that you want to play.
Most things that you will need in order to function in the game are available for free, such as a way to randomly generate numbers (a dice app or website is fine), a character sheet (traditionally this is a paper copy but PDFs and other digital formats are common these days) and a way to interact with your gaming group (traditionally done while all seated around a literal table, but games using video calls and other methods of communication are also just as viable).
All the other equipment is only needed by the GM, so unless you want to start running your own games you will not need to worry about them.
Different gaming systems uses different story telling methods and different genres to help build the world for your game. Sometimes this means using different rules and dice but keeping the basic framework as other popular gaming mechanics, and sometimes this means totally changing the entire process used to tell the story.
There are no right or wrong answers to the question “which gaming system is best?” but it’s worth considering what kind of game you want to play and then choosing the system which best supports your preferences. For help choosing your gaming system please get in touch and we will happily help guide you.
Theoretically, yes. The brilliant thing about RPGs is that the only limits are the imagination. In practice, making sure that the game is enjoyable for you (and the rest of your group) may mean that your character needs to be streamlined or adjusted before they enter gameplay.
If there is no existing game or group which will support the character you want to play (regardless of ensuring the character is playable) then you may find that a private game is more suited to your needs.
Most publicly accessible games cost £25 per person per session, however discounts are given for child players, and some games are individually priced. Check out the information listed with each game to confirm the cost.
Private games are priced individually. Please contact us for details.How long are sessions?
Each month MTG will send an email invoice with an itemised list of all of your up-coming games. Payment is due on the first working day of the month and covers all sessions (eg, payment for all games you will play in January are due to be paid in full on 1st working day of January).
Each invoice allows for online payment to be made using the built in system, however we also accept PayPal transactions and bank transfer (see the invoice for the account number and sort code). Please avoid paying by cash as we do not carry change or have the facility to provide receipts unless arranged in advance.
Public games require 48 hours notice of non-attendance, and less than 48 hours notice will result in the whole fee being due. This is because your place in the game has been held for you and the session has been planned based on your characters presence. If 48+ hours of notice is provided then the cost of the session will be applied as a credit against your next invoice.
Privately contracted games are subject to their own Ts & Cs which are agreed during the consultation stage.
If Master Tier Gaming cancel your session then a credit to cover the cost of the cancelled session will be issued on the next invoice.